ReadMe for Hydrochlor Industrial Facility for Unreal Tournament 2k4
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               Title: Hydrochlor Industrial Facility
            Filename: DM-1on1-Hydrochlor
              Author: Zero_Vector
       eMail Address: bubblegumcharlie@hotmail.com
         Website URL: www.elacole.com/forum
        Release Date: 01/30/04
         Last Update: 01/30/04
             Version: v1.0

Credits:
Matt and Jamie for mapping help


Other levels by author:
CTF-Gods (under a different alias)
Other unreleased maps

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Play Information
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                Game: Unreal Tournament 2004
          Level Name: Hydrochlor Industrial Facility
           Game Type: Frantic 1 on 1 Deathmatch
            Botmatch: Yes, although it isn't perfect.
       Single Player: Yes
            Teamplay: Too small for team DM really.
        New Textures: No
          New Sounds: No
           New Music: No
        New Mutators: No
                Mods: No

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Construction
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                Base: n/a
          Build Time: 5-6 Hours
   Ideal Playercount: 2
      Editor(s) Used: UEd 3.0
          Known Bugs: Bots won't get the Damage Amp, also they sometimes get stuck.

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Installation
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Unzip DM-1on1-Hydrochlor.
Store the *.unr or *.ut2 file in your Maps\ directory. There is only a .ut2 map file, no new textures, meshes, music etc.

Guide:
*.unr and *.ut2 files go in Maps\
*.utx files go in Textures\
*.umx and *.ogg files go in Music\
*.uax files go in Sounds\
*.u, *.int, and *.ini files go in System\
*.usx files go in staticmeshes\
*.ukx files go in animations\
*.ka  files go in karma\
*.upx files go in prefabs\

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Extended Description
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After the unexplained suicide of Hydrochlor Corporation's CEO in a vat of industrial acid many believed the original Hydrochlor Industrial Facility was doomed to demolition. Liandri, however, had other ideas and played on the facility's mysterious history to intice further victims into its precision engineered concrete interior as it gained a new lease of life as a tournament arena. It seems the facility that was deemed "Highly Unsafe" by the industry standards investigation team has not claimed its last victim...

Essentially its just a generic industrial map and I was experimenting with the editor. Its MUCH smaller than all the 1 on 1 maps that come with the game, so matches are quick and painful. Weapon placement is as fair as I could make it (you need to shield jump to get the amp), I added plenty of health in an effort to stop it becoming a 5 seconds slaughterfest. Running away is beneficial with all the health scattered around. The map contains both the amp and the super shield so be warned. They shouldn't be easy to camp given the fast pace and small nature of the map. 

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Author's Notes
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My first map for UT2004, only previous UEd use was 1 small DM for UT2003 about 2 years ago (unreleased) and several unreleased maps for UT99 4 years ago including CTF-Gods which was released under the alias Plasmodicspazulator (my excuse for that travesty was that I was 13).

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Copyright / Permissions
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This level is copyright 2004, by Zero_Vector.

Authors may NOT use this level as a base to build additional levels without explicit
permission from the Original Author.

You are NOT allowed to commercially exploit this level, i.e. put it on a CD or any 
other electronic medium that is sold for money without my explicit permission!

You MAY distribute this level through any electronic network (internet (web/ftp), 
FIDO, local BBS etc.), provided you include this file and leave the archive intact.

Unreal Tournament 2004 (c)2004 Epic Megagames, Inc.  All Rights Reserved. Unreal 
and the Unreal logo are registered trademarks of Epic Megagames, Inc.  All other 
trademarks and trade names are properties of their respective owners.

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