DM-1on1-Pathogen

Unreal Tournament 2004 Map
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Title                : 1on1-Pathogen

Version              : v1

Release Date         : 06.12.2007

Filename             : DM-1on1-Pathogen.ut2

Author               : b][rch(Co30)

Email Address        : b][rch.co30@gmail.com

Description          : "A subtract cube map with a few extras.... A functional biohazard disposal facility leased by the Liandri Corporation for death matches.  Beware the pathogen eradication chamber !"

Info                 : I put this map out in the hopes that someone will have fun with it. It's basically a smallish arena style map with a central trap.  The central trap is unique and has lures, give it a go. The trap and jump pads can be a lot of fun with a few players on, or crank up the bots to inhuman and have at it. This map started as a learning experience in mapping for me. This is my first, and probably only UT2004 released map.  (thank god i'm sure some of you will say :p) The map started as DM-Pressure "trap" type remake that morphed over the versions... a lot of learning for movers, emitters, network emitters, texture importing. Bot pathing, lighting ... I certainly have new found respect for the mappers who pump these things out with new static meshes and custom textures. I've used a couple of static meshes and textures from some other maps, my apologies to anyone I may of not given credit too.  The map is small so the "1on1" designation was added but it will play with 2-6 ok. 
-The guy in the tanks animations only work offline
-The shakeview effect in the tank only works offline.
- new network emitters, textures, easter egg (don't cheat and use the editor)  

Construction time    : Seems like for ever.... on and off over a year. Hours ? too many ...

Special Thanks       : My wife, tolerating me working on this map!

Thanks also goes to;

"bertriod" (DM-Spacebeacon maps) for getting me addicted to the UT series so long ago - thanks alot ;-P
The other Co30 mappers for inspiration, motivation, and occasional helpful hints. 
"Hourences" for a couple of his textures from his released packs.
"Chong'Moonflyer'Lee" - Crate meshes from DM-TheDeck2004
Colin "Lruce Bee" Murphy - control console mesh and cabinet texture, and maybe a pallet too - DM-CBP2-Tensile_Steel
A pathogen texture from a crate in a UT99 map ... can't even find it anymore.  

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--- Play Information ---

Game                    : Unreal Tournament 2004                        
Level Name              : DM-1on1-Pathogen   
Game Type               : TeamDeathMatch/DeathMatch
Single Player           : No
Deathmatch              : Yes
Multiplayer             : Yes
Optimal Player Count    : 2-6
New Sounds              : No
New Graphics            : Yes
New Emiters      	: Yes
Known bugs              : Occasionally (very rare) the tank lid will split in two, self correcting though.
			: The tank guys animation only work offline
			: The shakeview effect in the tank only works offline. 

--- Construction ---

Editor(s) used          :  UnrealEd, gimp, Ifranview
System specs        	:  AMD XP 2400+, 1024mb ram, radeon 9800 series, dell 20" widesceen

--- Installation ---

Unzip the file DM-1on1-Pathogen.ut2 into your UnrealTournament2004\maps directory.

--- Copyright / Permissions ---


You are NOT allowed to commercially exploit this level, i.e. put it on a CD or any other electronic medium that is sold for money without my explicit permission!

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