Yo,
       What up home skillet,

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       INSTALL
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put    DM-Battlebots.ut2   in   UT2004\Maps folder
       

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       Select under Deathmatch Map 
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       this is my 1st map for UT2004


       --------------------
       UT2003 maps of mine:
       --------------------

       Jumpin'Jillacurs,        -my first map - very fun
       420,
       Wicked Complex,          -my apartment - converted from UT99
       BorgShip,           
       Ice Cave Arena,          -great map - one of my favorites
       Caverns of Epha Toth,    -this is a large map that is great for vehicles
       Matrix Rebooted,         -lots of physic zones and agent sounds
       Forkin Icehole,          
       Tornado,                 -great map - one of my favorites
       Firestein,               -lots of fire and flames
       Bathroom in Space        -this one turned out to be really fun

       available at ut2003files.com
       actually you can use the 'file search' for this site and type in map name and find them easier.

       -------------------------
       Level Designer - Parkis G 
       -------------------------

       distribute as you wish, you can post on any website
       email: parkisg@cox.net
       also i would email you a map of my creation if you email the above link.


       
       I will be putting out a new MATRIX map, I will release it for UT2004,
       and if I do another map, it will probably be a Lord of the Rings map, there are
       so many dark realms to create with a lord of the rings theme.

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       HINTS: 
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       You can shoot the metal trap-door squares on the lower floor to kill your enemy.
       


       ---- 
       also
       ----
         I had alot of problems creating this map, not alot of tutorials on movers and zone
       property triggers, I did the best I could, If anyone knows what I could do to improve
       this map or knows anything about zone triggers or mover damagers,
       please email me:    parkisg@cox.net,     i   will probably release this with UT2004,
         
         I also had some serious problems with the lighting and lighting the meshes, I left
       them as best I could for now, maybe I will re-release this as version 2 someday with
       some fixes and better lighting. I also , in good humor, made the lower level inner walls are
       in the shape of letters which are , K C U F , spelled backwards