Map: Dimentia			|
Author: Xiphon			|
Bot Support: Yes		|
Gametype: Deathmatch		|
Map number: 11			|
Size: Moderate			|
Build Time: about a week	|
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Instructions:
Take the map (The one that looks like an unreal tournament logo)
and place it in your maps directory wherever you saved the game.
It should appear automatically in your Deathmatch, Invasion, TeamDeathmatch, and Mutant Maplists.

Than take the music file and place it in your UT2004 music folder in order to hear the music ingame.

Thanks for downloading my map! number 11 now.

Background:
Dimentia was created on the inspiration I recieved from the CH clan server. I'm not a member of 
CH but I visit the server quite often. They play mostly invasion over there, and I was thinking 
about what the most interesting Invasion map would be, and came up with this. Dimentia is a 
milestone for me, although containing spots of "watch your step" themes, it is very original 
in it's design. I had to learn a new technique to create it after all, and I plan on learning 
some more tricks with the same technique and maybe releasing a sequel to this map. Every time 
I play it, I discover new things you can do with the strange physics in this level. Grenades 
are especially fun! There are a few glitches that I am aware of, such as the lighting being but 
off in places, and the slight flicker whenever you pass through the middle hight of a room. 
These bugs are impossible to fix, according to Angelmapper, so please do not give me a hard 
time with it. The MPX is well under way, I have a crew helping me to spot glitches and rework
several of my old maps, so keep your eyes open for that. I will keep updates posted.

Tips:

Dimentia is not that large of a map really. If you were to draw out a map of the floor you 
would see what I mean. Trouble is, the floor of this map is not the only place you can 
walk around on lol.

You can use the archs as ramps that allow you to litterally walk straight up the wall 
and onto the cieling.

Instant fireing weapons, such as shock rifels, can't work to well. You can't shoot past 
the middle hight of the room with them. Everything else is fine.

If you want some lauphs, go offline with this map and use the "loaded" console code to gain 
all weapons and test them out. The link gun (which is not in the map by default) is really fun
