Map: Downfall			|
Author: Xiphon			|
Bot Support: Yes		|
Gametype: Deathmatch		|
Map number: 9			|
Size: Medium-Large		|
Build Time: Couple Days		|
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Instructions:
Take the map (The one that looks like an unreal tournament logo)
and place it in your maps directory wherever you saved the game.
It should appear automatically in your Deathmatch, Team Deathmatch, and Invasion Maplists) 

Thanks for downloading my map! Tis my 9th!

Background:
I don't know where I got the idea for this map, I think I was trying to come up with something 
totally different when I said to myself: screw it, and made this instead. I'll prbably make that 
other idea sometime in the future, but not yet. Otherwise, this maps follows up on DM-Antenna. I 
plan on making several other followups as time goes on, maybe even making a map designed to be 
the entire city that this ande Antenna take place around. Although this map is very good by my 
standards, I still think Wraith was my best. This map is good, but it's not as open as I'd like 
it to be. Maybe I'll make a remake someday, but for now I'm fine with the way this looks. Another 
interesting note, the big room with the fan in it is a close copy to my first map I ever tried to 
make, DM-Airshaft. You won't find that map anywhere because I never released it. It was only three 
rooms big, but the middle room had the big fan. Another map I might remake someday I geuss. 
Anyway, I'm off to finish up my big Ten-Map aniversary map, ONS-Lolkhiem. It's gonna be a huge 
production so keep your eyes peeled for it!

Tips:

I made it a point to put blocking volumes around the top, so don't be thinking you 
can hide up there somehow.

Although hiding underwater is a good idea, you will drown eventually.

This map is very roundabout. Most of the passages meet up together and circle back again. 
If your clever, you can exploit this.

Pushing people off the edge is always a strategy...