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Map: 
Doom 1 - Level 1

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Version:
1.0

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Game type:
Deathmatch 3-6 players

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Autor: 
Nyk

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Mail: 
nyk@md.fitech.fr

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Installation:
Doom1Level1.ut2    --> Maps
Doomzik.ogg           --> Music
DoomSounds.uax     --> Sounds

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Bugs:
The map maybe lag at he beginning, but it will desappear quickly.

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Construction:
4 months

Teamplay: Yes (only the areas are tagged)

New Textures: Yes

New Meshes/Items: Yes

New Scripts: Yes

New Sounds: Yes

New Music: Yes

Programs used: UnrealEd 3.0, Photoshop CS, Illustrator CS, Nero Wave Editor, DbPowerAmp (www.dbpoweramp.com)

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Description:
And now, glory to Shakespeare language ;)
This is a reminder of a trip which took the shape of UT2004 map. I planed to try remaking the first level of 
a game which make me laugh when I was a little silly, innocent, brain'less fragger : Doom.
This map is my first step in the 3D cement. Please be lenient, kind, polite and good with me and why not 
a little blow-job with a vanilla Bounty? No, my religious don't accept it ;)
I have found UEd about 3 months ago and at the beginning I could just write my name with square brushs,
if it doesn't work don't worry : it's a normal norm.

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Thanks to:
The team, the members of unreal-design.com for there help and feed-backs. Specialy for Konoko who saved 
my life (it's a long and difficult story) and learned me about Culldistance, ClientMover and SpecialLit.
Special thanks to spl0k for his explaination about xPickup.

Well, I have spoken enough, come back to your memories and good game in Doom1-E1M1 :)

PS. I'm fench and my english is poor... Excuse me, fuckin'language! ;)

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If you want use a part of my map (texture, meshes...) please contact me ;)


Nyk



