=========================================================================
Unreal Tournament 2004   --  DeathMatch --  Madness
=========================================================================

Title             : Necris Training Facility #314 - "Madness"
Version           : 1
Release Date      : 2004/11/04
Filename          : DM-Madness.ut2
Author            : Mordameus
================================================================

--- Play Information ---
Game                  : Unreal Tournament 2004 - DeathMatch
Level Name            : Madness
Single Player         : Botmatch
GameType              : DM
New Brushes           : No
New Sounds            : No
New UScript           : No
New Textures          : No
New Static Meshes     : No
Known bugs            : Should be none - e-mail me at mordameus@gmail.com if you find any.
Items                 : 2 x Flak (4 ammo packs), 2 x Bio (4 ammo packs), 2 x mini (2 ammo packs), 1 x Rocket 			Launcher (1 ammo pack), 1 x Keg O' Health, 1 x wildcard (rotates Super Shield and 			UDamage).
--- Construction ---
Editor(s) used        : UnrealEd 3.0
Base                  : New level.
Construction Time     : about 1 week
 
Installation
------------
Just unzip DM-Madness.ut2 into your UT2004/maps directory.

Author's Notes
--------------

Yup, it's a very small, very simplistic map, that's physically impossible to get lost in. That's my personal preference for DM Maps. While this is technically not my "first" map that I've done, it is, however, the first map that I've finally actually had the "gumption" (for lack of a better word, heh) to get to 100% completion. I'm currently planning a CTF map, based around this, and if I could perhaps get some ideas for it, that would be great. I'm mainly stuck on whether to use this area as a/both flag base(s) or use this as the "no-man's-land" area of the map... any CONSTRUCTIVE ideas/comments would be greatly appreciated :)

Level Comments
--------------

If you have trouble getting down from the top, just hop off the walkway to the ledge around the middle of the central area. That's what it's there for ;) (Bots do this as well, so you might wanna be careful, in expecting attacks from the ledges) If you find your self at the very bottom, just head towards the small raised area with the swirl at the centre of the bottom area. It's a teleporter. I decided to use a teleporter instead of an actual lift/jumppad/ramp, as it gets you back into the action a whole lot quicker, and afterall, this map IS all about the madness of DeathMatch ;)




Copyright / Permissions
-----------------------
Copyrighted 2004 to Mordameus

Authors may NOT use this level as a base to build additional levels without explicit
permission from the Original Author.

Authors may NOT use the static meshes/prefabs from this map without explicit
permission from the Original Author

You are NOT allowed to commercially exploit this level, without my explicit permission!

You MAY distribute this level through any electronic network (internet (web/ftp),
FIDO, local BBS, Magazine, etc.), provided you include this file and leave the archive intact.

UNREAL (c)1998 Epic Megagames, Inc. All Rights Reserved. Distributed by GT
Interactive Software, Inc. under license. UNREAL and the UNREAL logo are registered
trademarks of Epic Megagames, Inc. All other trademarks and trade names are
properties of their respective owners.

UNREAL TOURNAMENT (c)1999 Epic Megagames, Inc. All Rights Reserved. Distributed by
GT Interactive Software, Inc. under license. UNREAL TOURNAMENT and the UNREAL
TOURNAMENT logo are registered trademarks of Epic Megagames, Inc. All other
trademarks and trade names are properties of their respective owners.

UNREAL TOURNAMENT 2004 (c)2004 Epic Megagames, Inc. All Rights Reserved. Distributed by
GT Interactive Software, Inc. under license. UNREAL TOURNAMENT 2004 and the UNREAL
TOURNAMENT 2004 logo are registered trademarks of Epic Megagames, Inc. All other
trademarks and trade names are properties of their respective owners.