ReadMe for DM-Quench for Unreal Tournament 2k4
-----------------------------------------------------

     Title: DM-Quench
     Filename: DM-Quench.ut2
     Author: Michael Schorr
     eMail Address: mschorr@gmail.com
     Website URL: www.oxynary.com/BIOS/
     Release Date: 10/29/2004
     Last Update: 
     Version: 1.0

Credits:
-EPIC for default textures and meshes. 
-Chris "Plutonic" Blundell for custom mesh usage.
-[SCB]NoSheds, Dr. Strangelove, Tele, Mif, smoke, and pey'j for ealy testing.  
-homeslice, Virax, zar-4, athen020490, cunning stunts, luv_studd, hawkwind, finko, arcadiavincenne, AMMayhem, and michaelM11 for feedback on the forums. 

Other levels by author:
DM-QuickandEasy (UT2003)
DM-Gomeisa (UT2003)
DM-Decapacitate (UT2004)

====================================================================================
Play Information
----------------

      Game: Unreal Tournament 2k4
      Level Name: DM-Quench
      Game Type: Deathmatch
      Botmatch: Yes
      Single Player: No
      Teamplay: No
      New Textures: No
      New Sounds: No
      New Meshes: Yes
      New Music: Yes
      New Mutators: No
      Mods: 

====================================================================================
Construction
------------

      Base: UED
      Build Time: About a month
      Ideal Playercount: 2-4 players
      Editor(s) Used: UED 3.0, Photoshop 7.0, 3DSMAX 5, Reason 2.0
      Known Bugs:  Bots rarely shoot the crate that is supposed to smash you when going for the amp.  The radius of the trigger is extended to compensate.  

====================================================================================
Installation
------------
Unzip DM-Quench.zip
Store the DM-Quench.ut2 file in your Maps\ directory.
Store the quench.ogg file in you Music\ directory.  

Then either doubleclick on it, or type open DM-Quench in 
the console, or select the Map in a Botmatch or an Internet game.

Guide:
*.unr and *.ut2 files go in Maps\
*.utx files go in Textures\
*.umx and *.ogg files go in Music\
*.uax files go in Sounds\
*.u, *.int, and *.ini files go in System\
*.usx files go in staticmeshes\
*.ukx files go in animations\
*.ka  files go in karma\
*.upx files go in prefabs\

====================================================================================
Extended Description
--------------------
Quench (kwench) n. - To put an end to; destroy.  


====================================================================================
Author's Notes
--------------

Again, thanks to all who helped with this!  You will need Community Bonus Pack 2 in order to play this map.  (you should have it anyway, it kicks ass!)  

====================================================================================
Copyright / Permissions
-----------------------
This level is copyright 2004, by Michael Schorr.

Authors may NOT use this level as a base to build additional levels without explicit
permission from the Original Author.

You are NOT allowed to commercially exploit this level, i.e. put it on a CD or any 
other electronic medium that is sold for money without my explicit permission!

You MAY distribute this level through any electronic network (internet (web/ftp), 
FIDO, local BBS etc.), provided you include this file and leave the archive intact.

Unreal Tournament 2004 (c)2004 Epic Megagames, Inc.  All Rights Reserved. Unreal 
and the Unreal logo are registered trademarks of Epic Megagames, Inc.  All other 
trademarks and trade names are properties of their respective owners.

====================================================================================
====================================================================================
ReadMe created by NC3's ReadMe Generator.
http://nalicity.beyondunreal.com/