** This a new version of DM-Sanctum-II I will be entering into Phase3 of the MSU competition.**

================================================================
Title                   : DM-Sanctum2-SE
Date                    : 2-June-2004
Filename                : DM-Sanctum2-SE.zip
Author                  : Mick Beard (aka VerMoorD)
Email Address           : vermoord@planetunreal.com
Home Page		: http://www.planetunreal.com/vermoord
                         
================================================================
*Changes to Sanctum-II*

1/ Structural changes to improve flow and looks.
2/ Re-Textured and re-scaled textures in certain areas.
3/ Added several new static meshes.
4/ Made a few adjustments in item placement.
5/ Re-lit most of the map.
6/ Made elevators more realistic.
7/ Replaced Music track with one more appropriate.
8/ Removed the incorrect skins on all the weapon bases.
9/ Tidied up the Terrain/Floors in the Large halls
10/ Loads more aesthetic tweaks.
11/ Added more blocking volumes so you shouldn't get hung up in the meshes anymore.

================================================================
* Installation *

Extract .UT2 file into your UT2004/Maps directory.

================================================================

* Map Information *

Botmatch                : Yes.
Deathmatch              : Yes.
Team Deathmatch		: Yes.
New Textures		: Yes. (Custom Shaders for the Fluid surfaces)
New Static Meshes	: Yes. (quite a few)
New Sounds		: Not this time.
New Music		: No

=================================================================


* Construction *

Editor used             : UeD 3.0
Known Bugs              : None that i am aware of.
Build Time              : too long.

*Please Note* This isn't a re-hash or port of the original DM-Sanctum, It's a completely new map.

==================================================================

*Beta Team*

A Huge thank you goes out to the following who supplied me with great feedback and inspiration. Here they are in no particular order;

CyberChrist
D-7
Hampel
Dave "Reign" Lavigne
Tobi "Maximus" Eiz
Andrew "Lise" Adderdice
Dekel "Warpe|}" Paz
-=TMA=-Flens
Desperado #2
Marty
Adam "CTFX1" Logan
Nick "Recall" Clarkson
Daniel "-dp"
Muhammad "MozI" Ahmed
Eric Moyer
Blake "Syrion" Hyde
And all the other guys on the ina forums, Thanks again.


** This map is dedicated to my amazing wife Lou aka ("Mrs Verm") who has nursed me back to health over the last few years, and encouraged me to start mapping again.**

==================================================================

                                        *Other maps by Author*

					     UT2003

DM-Decrepit		*Too small to be of any use, I used it as an exercise to get back into editing

					      QUAKE3

Sanctum			*A conversion of my popular Unreal deathmatch map.

                                              QUAKE2

Claustraphobol-ish      *A conversion af the Quake 1 DM2..won 1st place in PLANETQUAKES "DM CLASSICS" competition.
			 Featured on the coverdisk of the spanish magazine "Hot Shareware"

Q2Arena			*An Arena level,fun with about 6 bots on it.


V_Annex			*Small Deathmatch level good for about 6 players,scored 94 on PQs' Talon Strike level review site.

                                              UNREAL

Doom2_A			*This is a remake of the first level of ID softwares DOOM2,All of the indoor areas are textured 			 	 with brand new textures by Steve Garofola from Epic. Can be played as single player or 			 		 Deathmatch.

DMDusk			*1st attempt using UED..recieved good reviews and was featured on the cover CD of the
			  November 1998 issue of PCZone (UK).

DMDawn			*Another medium sized DM level.This map was well recieved Although it does tend to slow
			 down in places on all but the mightiest of computers..Achieved the MASSIVE accolade of
			 being one of Tim Sweeneys'(EPIC) top two favourite user-made DM levels (PU 29-10-98)
			 Also featured on the coverdisks of PCZone and Complete Gamer magazines.

The Valley of Alshar	*3-level single player episode, the feedback i have had
			 has been very good,It went straight in at No 1 on UNROYAL SP review site. 			

DMmidwinter		*A slippy slidy DM map set in winter (suprise suprise). Received a 5 star rating by
			 "Spicicles" on PUs' CONNUNDRUM level review site.
			 Featured on the coverdisk of the Apri-99 edition of PCZone.

DMTagar			*Deathmatch in a castle type setting good for about 8 players,Received 10/10 
			 at NALI-CITY level review site.

DMRavine		*A Deathmatch map set in a Ravine..lots of winding corridors and some nice movers,possible
			 space to accomodate 10-12 players.Featured on the coverdisk of PCZone (April 99 Issue)


DMDespair		*A Dm level made for the official Unreal Level Pack by Legend Entertainment.
			Has the honour of being the 2nd ever "Ownage" map on CliffyB's site


DM-Sanctum		*Popular Unreal deathmatch level good for lots of players. Also has the great honour 
			 of being the very First "Ownage" map on CliffyB's site.

                          *All of the above maps are available from my website*

================================================================================================

					*Commercial Releases By Author*


Return To Na Pali	   *The Official Expansion for Unreal 1* -- Legend Entertainment.

Deep Space 9 "The Fallen"  *3rd Person Action game using the Unreal Engine* - The Collective.

Rune			   *3rd Person Viking Action Adventure* - Human Head Studios Inc.

Rune-Halls of Valhalla     *Expansion Pack for Rune* - Human Head Studios Inc.

Rune-Viking Warlord        *A conversion of Rune for the PS2* - Human Head Studios Inc.

=================================================================================================

Copyright / Permissions
-----------------------
This level is copyrighted by Mick Beard 2004.

Authors may NOT use this level as a base to build additional levels.

You are NOT allowed to commercially exploit this level, i.e. put it on a CD
or any other electronic medium that is sold for money without my explicit
permission!

You MAY distribute this level through any electronic network (internet,
FIDO, local BBS etc.), provided you include this file and leave the archive
intact.

----------------------
UNREAL (c)1998 Epic Games. All Rights Reserved.
UNREAL and the UNREAL logo are
registered trademarks of Epic Games.
QUAKE3 ARENA (c)1999 Id Software.
All Rights Reserved All other trademarks and trade
names are properties of their respective owners.