Title:		Struck Down
UT2 name:	DM-StruckDown
Author:		Jason 'Elfinko' Fink
Release date:	11/13/04
Email address:	jason@jfink.net
Home page:	http://www.jfink.net
Game:		Unreal Tournament 2004 Deathmatch
File size:	~45 MB

Description:	This arena was once the home of a proud race...until the rains came. As a global climate 
		change took over the world, they did their best to accomodate the never ending storms that 
		pounded the planet. In the end, the waterways, causeways and waterfalls proved worthless and 
		they were forced to abandon their home. Now the property of the Liandri Corporation, this 
		arena has been fitted for first class deathmatch. Jumppads, modern lighting that comments 
		the planets naturally lit plantlife, and added architecture have turned this rain drenched 
		planet into one of their finest arenas. However, even Liandri can't stop the rain ;)


General Comments: The community was, as usual, a huge help in this maps success. So, extra thanks to everyone
		  listed below. Also a big thanks to all those guys and gals that put together the mapping tutorials.
		  I must have read 15-20 tutorials to pull this map off, ranging from terrain and weather effects to various 
		  emmitter tutorials. The custom music is by Brad Jackson. He had originally created the music for Burial Grounds Map Pack II,
		  a Quake3 Deathmatch Map Pack. The music felt fitting for this map and with his permission, I'm using it 
		  once again.

Thanks to:	Atari Forums, Unreal Playground Forums and Burial Grounds Forums in general

		CUSTOM ASSETS CREDITS:
			Music: Brad 'Bi0' Jackson - http://www.waveofthought.com
			Sky Box: Kell of Map-Center - http://www.map-center.com/modules.php?name=Forums&file=viewtopic&t=4881#32297
			Light Texture - Sock - http://www.planetquake.com/simland/
			Flags and Some Terrain Textures - From the Map-Center Rock and Flag Packs. http://www.map-center.com
		 

		BETA/PLAY TESTING:

		BURIAL GROUNDS FORUMS:
			Necrosis - Advice on Cobra
			 

		ATARI FORUMS:
			Homeslice - Visual stuff
			K6599 - Great terrain texturing advice. Thanks!
			

		UNREAL PLAYGROUND FORUMS:
			cUnNiNg_StUnTs - Gameflow advice
			Whisky 7 - Some item placement advice
			ArcadiaVincenne - Found some ugly bugs
			Crate - Found some more ugly bugs :D

		
		MAP-CENTER FORUMS:
			dONKEY - Lots of tips, thanks :)
			
				
		
		
		
		
Previous work :	DM-Suffering - http://www.jfink.net/3D_level_design_details.aspx?map=ut2k4_suffering
		Tons of Quake2 and Quake3 stuff as well.
                                                                            
================================================================

* MAP Information *

New textures:	Couple plant and light textures. New Skybox as well.
New sounds:	None
New models:	99% custom created static meshes.
New Music:	New Music Track by Brad Jackson

================================================================

* Construction *

Base:		From scratch
Const. time:	3 Months. 
Compile machine:	Athlon XP 2700+, 512MB DDR, ATI Radeon 9600
Editor used:	UnrealEd
Other programs:	3D Studio Max 5.0, Photoshop CS
Known Bugs:	None known.

================================================================

* Distribution / Copyright / Permissions *

Feel free to reuse the custom static mesh content within this map. Please, just give me the proper credit in your 
readme file.

