ReadMe for DM-Tintagel for Unreal Tournament 2k4
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      Title: DM-Tintagel
      Filename: DM-Tintagel
      Author: Phillip Phair
      eMail Address: phillip@psine.com
      Website URL: www.psine.com
      Release Date: 01-06-2004
      Last Update: 06-06-2004
      Version: 1.0c Optimized - Final



Other levels by author:
Tintagel Chapter 1 - ( for Unreal )

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Play Information
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      Game: Unreal Tournament 2k4
      Level Name: DM-Tintagel
      Game Type: Deathmatch
      Botmatch: Yes
      Single Player: Yes
      Teamplay: No
      New Textures: Yes
      New Sounds: Yes
      New Music: Yes
      New Mutators: No
      New Static Meshes: Yes          

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Construction
------------

      Base: UT2004
      Ideal Playercount: 4 - 8 players
      Editor(s) Used: UnrealEd 3
      Known Bugs: No known bugs

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Installation
------------
Double click 'DM-Tintagel.zip'

Simply point to your UT2004 directory and unzip.
It will place 'DM-Tintagel.ut2' in your \Maps folder.

All files are contained within the level itself and therefore no other installation should be necessary.

The music file 'DM-Tintagel.ogg' will need to be placed in your \Music directory, but this should be done for you automatically upon running and extracting the zip file mentioned above.

Guide:
*.unr and *.ut2 files go in Maps\
*.utx files go in Textures\
*.umx and *.ogg files go in Music\
*.uax files go in Sounds\
*.u, *.int, and *.ini files go in System\
*.usx files go in staticmeshes\
*.ukx files go in animations\
*.ka  files go in karma\
*.upx files go in prefabs\

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Extended Description
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On top of a wind swept mountain lays a castle. Once a place of peaceful contemplation, now an arena for all out carnage. To battle here is to battle among the gods and being victorious will ensure your immortality.

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Author's Notes
--------------
Changes in version 1.0c Final -

* Further Optimized for speed
* Altered and improved some areas
* Changed some weapons and weapon placements
* Widened and enlarged hallways for improved deathmatch play

This is the final release of the level. Thanks to all those people that helped play test the map and offered opinions on improvements and changes in the forums.

I hope you enjoy playing this level as much as I enjoyed creating it. I welcome any feedback. Just send an email to the above address.  :)

This map and all content contained within it are copyright Phillip Phair, 2004.

NO part of this map or it's content can be reproduced in any way be it -
1) derivative works
2) additions
3) or any alterations\changes.

This map may not be distributed by any other persons for profit or exploited any any way for commercial reasons without my written permission.

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Copyright / Permissions
-----------------------
This level is copyright 2004, by Phillip Phair.

Authors may NOT use this level as a base to build additional levels without explicit
permission from the Original Author.

You are NOT allowed to commercially exploit this level, i.e. put it on a CD or any 
other electronic medium that is sold for money without my explicit permission!

You MAY distribute this level through any electronic network (internet (web/ftp), 
FIDO, local BBS etc.), provided you include this file and leave the archive intact.

Unreal Tournament 2004 (c)2004 Epic Megagames, Inc.  All Rights Reserved. Unreal 
and the Unreal logo are registered trademarks of Epic Megagames, Inc.  All other 
trademarks and trade names are properties of their respective owners.

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ReadMe created by NC3's ReadMe Generator.
http://nalicity.beyondunreal.com/

