====================================================================================================================
 OSM-ResidentUnreal
====================================================================================================================

Title			: OSM-ResidentUnreal2
Date			: Oct 2006
Version 		: 1.0
Filename		: OSM-ResidentUnreal2.ut2

Author  		: Simeon Spargo (Lord Simeon)
Email Address		: Spargo64@internode.on.net

Description		: This map was made to follow on from OSM-ResidentUnreal. The story takes place
                          after Jill escapes from the Mansion on the train to find herself in a 
                          city crawling with infected.

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* Build Time *
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- 2 months  
                   
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* Play Information *
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New Textures		: Yes, loads of them
New Sounds		: Yes, a boatload of them too
New Static Meshes	: Yes, too many to count
New Animations  	: Yes. I animated the zombies, and did some new
                          ones for Jill Valentine
New Actors		: Only subclassed Scripted Monsters
New Music		: 4 tracks (What the....).

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* Known bugs *
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- Sometimes, creatures will open a locked door if bounced up against it from wep fire.
This is a bug with UT2004 in general and i have seen it in AS and ONS aswell.

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* Installation *
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To install OSMT files
- Unzip "OSMT.zip".
- Place "OSMT.u" and "OSMT.ucl" in your .../UT2004/System directory. (overwrite any earlier versions)
- Place "OSMTex.utx" in your .../UT2004/Textures directory. (overwrite any earlier versions)

To install map files
- Unzip all files to UT2004\ 
The files are already placed in there folders so you can unzip straight to UT2004.


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* Special Thanks *
====================================================================================================================

SuperApe - for making this awesome SP toolset
Killing Floor team - For allowing me to use some of their statics which are AWESOME.
Sjosz - for hosting the OSM comp, good onya mate
AngelMapper - Custom music fade actor
Bofrazz - for the awesome Jill Valentine model
]<]]4 - for the equally awesome Zombies of Nightmare models

Some assets i've used from other sources - 
Photo realistic texture pack - allways a great pack no matter what kind of map your making
Worms Armageddon - for the voices of Jill Valentine. I wish there was more
                   variety, but beggars can't be choosers
Turbo squid - grabbed a few 3DS MAX models, made the rest myself
Free sound project - one of the BEST sites on the net for wav files.



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* Copyright & Permissions *
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I'm no asset hog, if you like what you see (or hear), by all means use it in your own levels.
It would be a shame to use some of these things only once, so knock yourselfs out.:)
