ReadMe for Dark Folly for Unreal Tournament 2004
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               Title: Dark Folly
            Filename: ONS-DarkFolly.ut2
              Author: Chris "Crash24" Livingston
       eMail Address: crash24@planetunreal.com
                      crash24@gmail.com
        Release Date: October 16, 2004
             Version: 1.1

Multiplayer Testers:
Stephen "Gen. Bob" Livingston
Nick "Phoebius" Osborn
Nick "JoeShmoe554" Gaston
Anthony "SAM" Adams
Tony "Omni" Long
Erik "EvilTrigun" Billeci
Jesse "Airkill1985" Patrick
Eric "Renegade" Scott
Ross "Pobrecito" Farley

Other UT2004 levels by author:
DM-Spire (Coming soon!)
AS-Weald (Coming soon!)

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Play Information
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                Game: Unreal Tournament 2004
          Level Name: Dark Folly
           Game Type: Onslaught
   Ideal Playercount: 10-18 Players
            Botmatch: Yes
       Single Player: Yes
            Teamplay: Yes
        New Textures: No
          New Sounds: No
           New Music: No
        New Mutators: No

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Level Description
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A forgotten rebel faction was once based in this remote compound, 
besieged by the NEG and ultimately defeated by the rebel commander's 
critical mistake.  Now battered and worn, Tournament warriors battle 
over this compound.  Will you become victorious in this Onslaught, 
or fall victim to your own Dark Folly?


This is my first publicly released UT2004 map.
Medium sized, asymmetrical Onslaught map with seven nodes in a 
nested-circuit configuration.

*Includes all original Onslaught vehicles.
*Two Ion Cannon Turrets.
*Automated Sentinel and Link turrets for added defense.
*Extra Z-action with three bridges and a cave.

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Construction
------------

          Build Time: Five weeks (avg 4 hrs/wk)
                      About 3 hours to update (v1.1)
      Editor(s) Used: UnrealEd 3, Notepad (for turret management code)
    Known Bugs/Fixes: *Link turrets at blue base cannot be controlled by players.
                      *Bots work, but they aren't very smart.
                      *Turrets now switch sides on round ending - thanks to a bit
                       of embedded code I whipped up.  Look near blue base in the editor.

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Installation
------------
Unzip ONS-DarkFolly.ut2.
Store the *.unr or *.ut2 file in your Maps\ directory along with the others 
(see guide below), then either doubleclick on it, or type open Dark Folly in 
the console, or select the Map in a Botmatch or an Internet game.

Guide:
*.unr and *.ut2 files go in Maps\
*.utx files go in Textures\
*.umx and *.ogg files go in Music\
*.uax files go in Sounds\
*.u, *.int, and *.ini files go in System\
*.usx files go in staticmeshes\
*.ukx files go in animations\
*.ka  files go in karma\
*.upx files go in prefabs\

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Copyright / Permissions
-----------------------
This level is copyright 2004, by Chris "Crash24" Livingston.

Authors may NOT use this level as a base to build additional levels without explicit
permission from the Original Author.

You are NOT allowed to commercially exploit this level, i.e. put it on a CD or any 
other electronic medium that is sold for money without my explicit permission!

You MAY distribute this level through any electronic network (internet (web/ftp), 
FIDO, local BBS etc.), provided you include this file and leave the archive intact.

Unreal Tournament 2004 (c)2004 Epic Megagames, Inc.  All Rights Reserved. Unreal 
and the Unreal logo are registered trademarks of Epic Megagames, Inc.  All other 
trademarks and trade names are properties of their respective owners.

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ReadMe created by NC3's ReadMe Generator.
http://nalicity.beyondunreal.com/
