
ONS-PanCake_Mania
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UT2004 Unreal Tournament 2004

Place the ONS  .ut2 file to your Maps Folder.
Place this .txt file into the Help Folder.


Object
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ALL MANTAS
Use the PANCAKE Move with your MANTA (Alt Fire) while coming down on someone's head.
Getting a Multi-Kill with THE PANCAKE is alot of fun.
Use your JUMP, timed with BUMPS, to Gain the Angle. 
Control the Center Node and Grab a Redeemer via Teleporter.
The Center Node has MORE weapons too.
Kill, Frag, & WIN !

Bot support = yes 

Bot Notes:
They will make the Jumps...  most of the time. 
They will use the Mantas first.
They will Jump & Bump.
There is a Teleporter at the base of each Main Base Wire. 
These Teleporters get used by the bots to return to home base
 for a Manta in case they eject for some reason. 
This Teleporter can also be used in emergencies to defend 
or to attack if you know about it.

Comments:
This Map was designed to Push The Physics of the Unreal Engine.
It all started one day while playing in a map with a Manta
 and someone Bumped me into an angled rock,  I went Flying.
  I thought, hey, this is fun.  So I backed up and ran into the rock.
   BAM, I went Flying again.
     So I designed a Map around Mantas and the Flying Bump & Jump idea.

In the process of making and testing the map I got pretty good at 
  doing the MANTA'S PANCAKE Move.  It can be your most used weapon.
   Thus, the name, PANCAKE MANIA ! ! !  

I used a Minimum number of Meshes. 
 Nothing Fancy Looking.
  Designed for Mantas and MAXIMUM GAMEPLAY FUN !

Advise:
Go in and Spectate on Default Bots mode.  Watch what they do.
Then, go in by yourself with no bots. Practice the different jumps.
There are MANY Jump angles.  It's fun just to drive around. :)

Gameplay:
I optimized this Outdoor style map as much as possible.
Some Anti-portals and Zones.  
Framerates: It seems to play best with 10 (total) or less on my system.
There are 12 Mantas & Player Starts at each Home Base. (Total 24)
You should always have a MANTA available.


Send
What do YOu Think? Let me know your thoughts.  
Comments to: chasaha@EXCITE.COM  ( I will respond. )
THE SAVANT ! ! !   Chas. 

Credits to:
Anybody whose texture I may have used. 


Copyrights: It's just a game, its just for fun.   
No copyright infringements intended.  :)


You MAY distribute this level through any electronic network provided
you leave the credits and include this file.  Thanks. Enjoy!

----------------------
UNREAL (c)1998 Epic Megagames, Inc.  All Rights Reserved.  Distributed by
GT Interactive Software, Inc. under license.  UNREAL and the UNREAL logo are
registered trademarks of Epic Megagames, Inc. All other trademarks and trade
names are properties of their respective owners.  Whew!

12:12 AM 12/12/2006
