ReadMe for WindField for Unreal
-------------------------------

               Title: WindField
            Filename: ONS-WindField
              Author: Andre 'Kantham' Theoret
       eMail Address: me@kantham.com
         Website URL: www.kantham.com
        Release Date: 02/06/06
         Last Update: 02/06/06
             Version: 1.0

Credits:
Porcupine From VCTF for coding the Blackmanta, i made the skin.
Hourences for the rock texture.

Other levels by author:
Please look at my website for more info.

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Play Information
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                Game: Unreal
          Level Name: WindField
           Game Type: Onslaught
            Botmatch: Yes
       Single Player: Yes
            Teamplay: Yes
        New Textures: Yes
          New Sounds: No
           New Music: No
        New Mutators: No
                Mods: 

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Construction
------------

                Base: 
          Build Time: 
   Ideal Playercount: 
      Editor(s) Used: UED 3.0 / Photoshop CS2 / Maya 7.0
          Known Bugs: None yet, please report at my e-mail if you get/see any.

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Installation
------------
Unzip ONS-WindField.
Store the *.unr or *.ut2 file in your Maps\ directory along with the others 
(see guide below), then either doubleclick on it, or type open WindField in 
the console, or select the Map in a Botmatch or an Internet game.

Guide:
*.unr and *.ut2 files go in Maps\
*.utx files go in Textures\
*.umx and *.ogg files go in Music\
*.uax files go in Sounds\
*.u, *.int, and *.ini files go in System\
*.usx files go in staticmeshes\
*.ukx files go in animations\
*.ka  files go in karma\
*.upx files go in prefabs\

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Extended Description
--------------------

New stastic meshes and new vehicle, the black manta which is 

+ :: faster, stay longer in the air, make more damage

- :: Slower fire rate, Weaker.

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Author's Notes
--------------

You can use my custom stastic meshes, the rocks use one of the textures hourences made, Credits to be placed where they should.

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Copyright / Permissions
-----------------------
This level is copyright 2003, by Andre 'Kantham' Theoret.

Authors may NOT use this level as a base to build additional levels without explicit
permission from the Original Author.

You are NOT allowed to commercially exploit this level, i.e. put it on a CD or any 
other electronic medium that is sold for money without my explicit permission!

You MAY distribute this level through any electronic network (internet (web/ftp), 
FIDO, local BBS etc.), provided you include this file and leave the archive intact.

Unreal (c)1998 Epic Megagames, Inc. All Rights Reserved. Distributed by GT 
Interactive Software, Inc. under license. Unreal and the Unreal logo are registered
trademarks of Epic Megagames, Inc. All other trademarks and trade names are 
properties of their respective owners.

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ReadMe created by NC3's ReadMe Generator.
http://nalicity.beyondunreal.com/