COMPILED BY:
Deathbliss (deathbliss@yahoo.com)

So after finishing CTF-MadeToOrder I decided to look around at some of my better Unreal Tournament maps, which hadn't been finished due to the notorious BSP error. Stuff like people's negativity towards my work and issues like BSP errors were the bane of two of my maps which if they had been released would have greatly bolstered my confidence and shown the talent I now realize I always had. Skill comes from using talent - or at least that's how it seems to me. Anyhow I ran across a CTF map I was making during my Ozzy Ozborn stage. This map uses Quake 3 textures, and would be really cool if released to UT 2004. Almost as if it was always supposed to be finished for UT 2004 or something. You'll see what I mean if and when I manage to finish it. 

This texture package takes every texture UT 2004 will accept from Quake 3 Arena, converts them to DDS 1 or 3 depending on if a texture has alpha, gives them mipmaps, and is saved with the same structure as the original file. These textures are the copyrighted property of ID software and affiliates, so you really should own the game if you're going to use them. Also they're 7 years old or so and probably aren't the best choice for UT 2004 levels. Still I know some folks, including one of my favorite mappers, always loved using these, and I know I will be using them for the aforemention CTF map, so I release them to you in UTX format.

INSTALLATION:
.UTX files go into your UT2004/Textures folder.