Author:Goldfenix
Real Name of Author: Matt Rose
Species and Gibclass by Continuum

Teamskins:yes
Voice:yes
New Gib: yes
New Anims:yes
New Karma:yes
New Sounds:yes
Date released: 11/25/06
Last modified: long before it was released...

//Notes:

I have decided that I'm gonna release Yoshi immediatley.
 I'll send him to SaD right after typing this. I was planning
 on waiting until I fixed up some major problems with him, but
 I haven't figured out how yet, and some will require to start
 all the way over. I did start over in fact, and that redone
 version will be released as Yoshi_v2, but dont count on it
 being released soon, I'm only at skinweights. The new version
 of Yoshi I started also is geometrically different too, in a
 good way, so he'll be more Yoshi-ish when v2 is released later.

//Bugs:


1. Gib Absence-Yoshi has no normal spawning of gibs, they only spawn when he's crushed or telefragged, etc. But they are custom gibs!

2. Floating Guns-Yoshi has a number of floating guns because of his overall scaling in Unreal Ed, to fix this I would to delete his skel in maya and start over from the modelling phase (I have and it will be fixed and released later as v2.)

3. Not final Karma Ragdoll-Although he does have a Karma ragdoll, it isn't the way I wanted it to be when its final, but its good enough. on v2 Yoshi, the Ragdoll will be able to close its eye's when dead.


Well, despite these mistakes or bugs, please enjoy Yoshi! Keep an out on Skincity for him, and if haven't known, he has 9 colors, 3 are normal skins other 6 are team skins!

He also has his own species and gib thanks to the assistance from Continuum!

//Comapatibility:

Works with UT2003 and UT2004!


Special Thanks to Contiuum for taking the time to make a cool species and gibclass and stuff!!