This model for Unreal Tournament 2004.

<<< Calamity >>>

Fallen angel.
I named my model of a doll "Calamity". 
The name "Calamity" has been used for those who brings about a calamity. Demon, fallen angel, evil deity and so on.
So, I made her figure as suitable for her name. 

3339 patch or later is required.



1 model and 1 skin with 4 team colors are included.



Auther: Hide    2005/9/28

Modeling: LightWave 8.3
Constructing PSK: MilkShape 1.7.4
Skining: Photoshop 6.0
Packing UKX: UnrealED 3.0

Polygons: 4050
Textures: 7x1024x1024 1x512x512 1x256x512
Team Color Support: Yes (4 team colors)
Custom Animations: Yes (But most of animations are used from the default female model. Some new custom animations only)
Custom Sounds: No (But modified "Merc female" voice is included)
Custom Karma: Yes

To install, just copy the

CalamityFAAnim.ukx     file to UT2004's Animations folder
Calamity.ka            file to UT2004's KarmaData folder (This is the same as what is contained in the model of the doll)
CalamityFA.upl         file to UT2004's System folder
SPECIES_CalamityFA.u   file to UT2004's System folder
CalamityFA.utx         file to UT2004's Texture folder



As for this model, use of "custom species" is the requisite.
Because, this model uses more than 2 skin-materials like "Xan".
But, some skin-effects (like "invisible combo") have a issue that is effective in just 2 skin-materials only.
This custom spesies contains the fix of that issue.



And, there is an addition. 
If you use "Species statistics" mutator...

She can fly like the "Space fighter" in "Assault".
And, in "ONS", "VCTF" and similar game types, Bots can use "Flying path node"s for "Rapter" in the maps to move.

To fly, you need to add a "key assign" to "User.ini" in UT2004's System folder.
Please assign "Taunt Fly" to the key which is vacant in "[Engine.Input]" in "User.ini". 

For example...

NumPad0=Taunt Fly

...then, if you press [0] key of numpad, you can fly.
And, if you press the key again, you can stop flying.




Her species is "Nightmare". however her statistics is same as "Robot".
So, her defense power is low and can be broken easily. 
But, attack power is...

She has 2 extra attack abilities.

One is...
When you frag her, she will explode. (not 100% though)
Since it is using Redeemer's effect, although it looks showy, the damage is much lower than Redeemer. (150 damage = 1/10 of Redeemer. Damage is being increased from the model of the doll)
Though, you will die without extra health and armor, if you are involved in the explosion near the ground zero.

Anoter is...
When she frags enemy, enemy will explode. 
If she frags the enemy by the damage which is twice higher than the remaining health of the enemy, the enemy explodes.
Since it is using Small Redeemer's effect, the damage is much lower than Small Redeemer which is droped by "Phenix". (120 damage = 1/10 of Small Redeemer)
Moreover if the other enemy involved in this explosion fulfills this condition, the enemy will also explode and a chain reaction will occur. 
That is, she shows exorbitant offensive strength according to increasing the enemy.

She is very strong. Good luck.




<<< To use this on-line >>>

With the 3339 patch or later, custom species mod can be used on-line, if the server is set to allow it.

This model can not use without the custom species because of using scripts in ".ukx" for flying ability.

*** Since she is so too powerful that it breaks game balance, be careful of use on-line. ***
